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random crashes - no longer so fucking random!

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Most of the UnrealEd1 crashes occur when you have the properties window open, deselect all objects, and then click the properties window (to close it). The workaround to this is to simply select some actor before closing the actor properties window. (http://wiki.beyondunreal.com/Legacy:Deus_Ex)Most of the UnrealEd1 crashes occur when you have the properties window open, deselect all objects, and then click the properties window (to close it). The workaround to this is to simply select some actor before closing the actor properties window. (http://wiki.beyondunreal.com/Legacy:Deus_Ex)

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